A Closer Look At King Candy’s Walk Cycle

tumblr_mhkc6gs7mz1qejutxo1_400“Okay, I don’t normally do this, but let me just say something about [...] the sheer amount of detail they put into [King Candy's] walk-cycle in correlation to the character. [N]otice how his legs go straight out to the sides of him while he twirls his feet - like the wheels of the cars he has been programmed to drive. Not only that, but the lull in his walk is exactly like spinning your tires while breaking (or revving one’s engine), which happens at the start of every cart-racing game. Also, his hand [...] ‘changes gears’ [...] before his shooing gesture, before returning to the unseen ‘gear-shift.’ [King Candy] embodies both his car and racing games in general.” - Noxaldia

Wow! That’s a fascinating theory. Makes sense, too. What do y’all think?

Hot For Teacher Tutorial


This quick video tutorial by Felix Sputnik demonstrates walk cycle basics and advanced schlong sway. Seriously, how many times have you nailed your character’s hip and shoulder movements only to realize you’ve left their crotch stiff? No, wait — I meant ‘left their crotch LIFELESS?’ Problem solved! Thanks to Sputnik’s tutorial, your characters’ dicks will dangle — and boobs will bounce — with all twelve principles of animation!

(Apologies to Frank & Ollie if this was covered in The Illusion of Life.)

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